| BrainCloudServiceClientAsyncMatch_SubmitTurn Method |
[This is preliminary documentation and is subject to change.]
Submits a turn for the given match.
Namespace:
Ruyi.SDK.BrainCloudApi
Assembly:
ServiceGenerated (in ServiceGenerated.dll) Version: 0.9.3.3995 (0.9.3.3995)
Syntax public string AsyncMatch_SubmitTurn(
string ownerId,
string matchId,
long version,
string jsonMatchState,
string pushNotificationMessage,
string nextPlayer,
string jsonSummary,
string jsonStatistics,
int clientIndex
)
Parameters
- ownerId
- Type: SystemString
Match owner identfier - matchId
- Type: SystemString
Match identifier - version
- Type: SystemInt64
Game state version to ensure turns are submitted once and in order - jsonMatchState
- Type: SystemString
JSON string blob provided by the caller - pushNotificationMessage
- Type: SystemString
Optional push notification message to send to the other party.
Refer to the Push Notification functions for the syntax required. - nextPlayer
- Type: SystemString
Optionally, force the next player player to be a specific player - jsonSummary
- Type: SystemString
Optional JSON string that other players will see as a summary of the game when listing their games - jsonStatistics
- Type: SystemString
Optional JSON string blob provided by the caller - clientIndex
- Type: SystemInt32
@BrainCloud_clientIndex_desc
Return Value
Type:
String[Missing <returns> documentation for "M:Ruyi.SDK.BrainCloudApi.BrainCloudService.Client.AsyncMatch_SubmitTurn(System.String,System.String,System.Int64,System.String,System.String,System.String,System.String,System.String,System.Int32)"]
See Also