InputManagerServiceClientGetConnectedGamepadsAsync Method |
[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "M:Ruyi.SDK.InputManager.InputManagerService.Client.GetConnectedGamepadsAsync(System.Threading.CancellationToken)"]
Namespace: Ruyi.SDK.InputManager
public Task<List<GamepadInfo>> GetConnectedGamepadsAsync( CancellationToken cancellationToken )
[Missing <param name="cancellationToken"/> documentation for "M:Ruyi.SDK.InputManager.InputManagerService.Client.GetConnectedGamepadsAsync(System.Threading.CancellationToken)"]
[Missing <returns> documentation for "M:Ruyi.SDK.InputManager.InputManagerService.Client.GetConnectedGamepadsAsync(System.Threading.CancellationToken)"]