Ruyi SDK
Namespaces
Ruyi.SDK.Online
RuyiNetLobby Class
RuyiNetLobby Constructor
RuyiNetLobby Properties
RuyiNetLobby Type Conversions
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RuyiNetLobby Class

[This is preliminary documentation and is subject to change.]

A lobby used in matchmaking for multiplayer games.
Inheritance Hierarchy
SystemObject
  Ruyi.SDK.OnlineRuyiNetLobby

Namespace:  Ruyi.SDK.Online
Assembly:  RuyiSDK (in RuyiSDK.dll) Version: 0.9.3.3995 (0.9.3.3995)
Syntax
C#
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public class RuyiNetLobby

The RuyiNetLobby type exposes the following members.

Constructors
  NameDescription
Public methodRuyiNetLobby
Create a lobby class from a Create response
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Properties
  NameDescription
Public propertyConnectionString
The connection string for starting a game.
Public propertyCreated
When the lobby was created.
Public propertyFreeSlots
The number of free slots available.
Public propertyGameId
The ID of the game this lobby belongs to.
Public propertyIsOpen
Whether or not players can join the lobby.
Public propertyJSONAttributes
JSON string containing custom attributes.
Public propertyLobbyId
The unique ID of the lobby;
Public propertyLobbyState
The current state of the lobby.
Public propertyLobbyType
The type of lobby (PLAYER or RANKED).
Public propertyMaxSlots
The maximum number of players that can join the lobby.
Public propertyMemberPlayerIds
A list of player IDs of the members.
Public propertyOwnerPlayerId
The ID of the player that currently owns this lobby.
Public propertyUpdated
When the lobby was last updated.
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Operators
  NameDescription
Public operatorStatic member(RuyiNetLobbyResponseData to RuyiNetLobby)
Implicit conversion operator.
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See Also

Reference

Ruyi.SDK.Online Namespace

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