Ruyi SDK
Namespaces
Ruyi.SDK.InputManager
InputManagerService.Client Class
Client Methods
Dispose Method
GetConnectedGamepads Method
SetGamepadLight Method
SetGamepadVibration Method
SetRuyiControllerStatus Method
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InputManagerServiceClientSetGamepadLight Method

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:Ruyi.SDK.InputManager.InputManagerService.Client.SetGamepadLight(System.String,System.SByte,System.SByte,System.SByte)"]

Namespace:  Ruyi.SDK.InputManager
Assembly:  ServiceGenerated (in ServiceGenerated.dll) Version: 0.9.3.3995 (0.9.3.3995)
Syntax
C#
Copy
public bool SetGamepadLight(
	string deviceId,
	sbyte RValue,
	sbyte GValue,
	sbyte BValue
)

Parameters

deviceId
Type: SystemString

[Missing <param name="deviceId"/> documentation for "M:Ruyi.SDK.InputManager.InputManagerService.Client.SetGamepadLight(System.String,System.SByte,System.SByte,System.SByte)"]

RValue
Type: SystemSByte

[Missing <param name="RValue"/> documentation for "M:Ruyi.SDK.InputManager.InputManagerService.Client.SetGamepadLight(System.String,System.SByte,System.SByte,System.SByte)"]

GValue
Type: SystemSByte

[Missing <param name="GValue"/> documentation for "M:Ruyi.SDK.InputManager.InputManagerService.Client.SetGamepadLight(System.String,System.SByte,System.SByte,System.SByte)"]

BValue
Type: SystemSByte

[Missing <param name="BValue"/> documentation for "M:Ruyi.SDK.InputManager.InputManagerService.Client.SetGamepadLight(System.String,System.SByte,System.SByte,System.SByte)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Ruyi.SDK.InputManager.InputManagerService.Client.SetGamepadLight(System.String,System.SByte,System.SByte,System.SByte)"]

See Also

Reference

InputManagerServiceClient Class
Ruyi.SDK.InputManager Namespace

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