![]() | RuyiNetClient Properties |
[This is preliminary documentation and is subject to change.]
The RuyiNetClient type exposes the following members.
Name | Description | |
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![]() | ActivePlayer |
Returns the first active player available.
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![]() | ActivePlayerIndex |
Returns the index of the first active player available.
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![]() | CloudService |
Handles backing up data to the cloud.
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![]() | CurrentPlayers |
The profile of the currently logged in player, if any.
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![]() | FriendService |
Provides operations for managing Friend Lists.
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![]() | GamificationService | |
![]() | Initialised |
Whether or not RuyiNet has been initialised.
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![]() | LeaderboardService |
Provides operations to retrieve leaderboard data and submit scores.
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![]() | LobbyService |
Manages lobbies for network games.
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![]() | NewUser |
Whether or not this player is a new user.
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![]() | PartyService |
Allows players to gather together in a party.
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![]() | PatchService |
Get manifest info for a game.
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![]() | ProfileService |
Allows users to upload files to their individual accounts
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![]() | RemoteIpAddress |
The remote IP address that can be used to connect to this machine.
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![]() | TelemetryService |
Handles pushing telemetry data to the cloud.
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![]() | UserFileService |
Allows users to upload files to their individual accounts
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![]() | VideoService |
Allows users to upload videos to their individual accounts.
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