RuyiNetLobbyService Class |
[This is preliminary documentation and is subject to change.]
Namespace: Ruyi.SDK.Online
public class RuyiNetLobbyService : RuyiNetService
The RuyiNetLobbyService type exposes the following members.
| Name | Description | |
|---|---|---|
| CloseLobby |
Closes a lobby so players cant join anymore.
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| CreateLobby(Int32, Int32, RuyiNetLobbyType) |
Creates a lobby that other players can find and join.
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| CreateLobby(Int32, Int32, RuyiNetLobbyType, Boolean) |
Creates a lobby that other players can find and join.
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| CreateLobby(Int32, Int32, RuyiNetLobbyType, String) |
Creates a lobby that other players can find and join.
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| CreateLobby(Int32, Int32, RuyiNetLobbyType, Boolean, String) |
Creates a lobby that other players can find and join.
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| DestroyLobby |
Destroys a lobby.
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| FindFriendsLobbies |
Searches for lobbies with the player's friends.
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| FindLobbies(Int32, Int32, RuyiNetLobbyType, ActionRuyiNetLobby) |
Searches for lobbies created by other players.
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| FindLobbies(Int32, Int32, RuyiNetLobbyType, Int32) |
Searches for lobbies created by other players.
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| FindLobbies(Int32, Int32, RuyiNetLobbyType, Int32, String) |
Searches for lobbies created by other players.
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| GetMyLobbies |
Searches for lobbies the current player is a member of.
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| JoinLobby |
Joins a lobby created by another player.
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| LeaveLobby |
Leaves a lobby.
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| OpenLobby |
Opens a lobby so players can join.
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| StartGame |
Starts a lobby game
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| Name | Description | |
|---|---|---|
| OnLobbyClosed |
Called when a lobby is closed.
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| OnLobbyCreated |
Called when a lobby is created.
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| OnLobbyDestroyed |
Called when a lobby is destroyed.
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| OnLobbyGameStarted |
Called when a lobby game is started.
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| OnLobbyOpened |
Called when a lobby is opened.
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| OnLobbyPlayerJoined |
Called when a player joins a lobby.
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| OnLobbyPlayerLeft |
Called when a player leaves a lobby.
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