Ruyi SDK
Namespaces
Ruyi.SDK.InputManager
InputActionTriggered Class
InputActionTriggered Constructor
InputActionTriggered Properties
InputActionTriggered Methods
InputActionTriggered Fields
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InputActionTriggered Class

[This is preliminary documentation and is subject to change.]

Action triggered by digital input device ( buttons on gamepad or key on key board )
Inheritance Hierarchy
SystemObject
  Ruyi.SDK.InputManagerInputActionTriggered

Namespace:  Ruyi.SDK.InputManager
Assembly:  SDK.Gen.ServiceAsync (in SDK.Gen.ServiceAsync.dll) Version: 0.9.3.3995
Syntax
C#
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public class InputActionTriggered

The InputActionTriggered type exposes the following members.

Constructors
  NameDescription
Public methodInputActionTriggered
Initializes a new instance of the InputActionTriggered class
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Properties
  NameDescription
Public propertyByAutoTrigger
Whether or not the action is triggered by auto trigger
Public propertyDeviceId
The device id
Public propertyName
The name of the action
Public propertyTimestamp
The time the action is triggered
Public propertyTrigger
The device's state when trggering the action
Public propertyUserId
The id of user whome is bound to the device
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Methods
  NameDescription
Public methodReadAsync
Public methodToString (Overrides ObjectToString.)
Public methodWriteAsync
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Fields
  NameDescription
Public field__isset
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See Also

Reference

Ruyi.SDK.InputManager Namespace

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